- shipyard_neo: browser property now returns None when not initialized
instead of raising RuntimeError, matching ComputerBooter base contract
- computer_tool_provider: remove dead os.environ writes for shipyard
(SHIPYARD_ENDPOINT / SHIPYARD_ACCESS_TOKEN are never read anywhere)
and remove unused os import
Two changes to make the tool schema sent to the LLM deterministic:
1. ToolSet.normalize() — sort tools by name before serialization.
Called at the end of build_main_agent() after all injection passes.
Eliminates ordering drift from plugin load order, MCP reconnection,
and persona tool list differences.
2. Always inject full sandbox tool set — ComputerToolProvider now
returns get_default_sandbox_tools() unconditionally, regardless of
sandbox boot state. Browser tools are always in the schema even if
the sandbox profile lacks browser capability. The executor rejects
calls to unavailable browser tools with a descriptive error instead
of silently omitting them from the schema.
This eliminates the pre-boot/post-boot tool set jump that caused
prefix cache misses on the second request of a conversation.
- Add get_default_tools/get_tools/get_system_prompt_parts to ComputerBooter base
- Each booter subclass (ShipyardNeo, Shipyard, Boxlite) declares its own tools
- ComputerToolProvider now delegates to booter API via computer_client helpers
- Add unified query API: get_sandbox_tools, get_default_sandbox_tools, etc.
- Extract Neo prompts to dedicated computer/prompts.py module
- Add booter type constants (booters/constants.py)
- Fix subagent tool path to pass sandbox_cfg and session_id
- Fix Sourcery issues: shell injection in send_message, typo in prompts,
internal tools bypass inactivated_llm_tools check