Files
AstrBot/astrbot/core/computer/computer_client.py
T

112 lines
4.0 KiB
Python

import os
import shutil
import uuid
from pathlib import Path
from astrbot.api import logger
from astrbot.core.skills.skill_manager import SANDBOX_SKILLS_ROOT
from astrbot.core.star.context import Context
from astrbot.core.utils.astrbot_path import (
get_astrbot_skills_path,
get_astrbot_temp_path,
)
from .booters.base import ComputerBooter
from .booters.local import LocalBooter
session_booter: dict[str, ComputerBooter] = {}
local_booter: ComputerBooter | None = None
async def _sync_skills_to_sandbox(booter: ComputerBooter) -> None:
skills_root = get_astrbot_skills_path()
if not os.path.isdir(skills_root):
return
if not any(Path(skills_root).iterdir()):
return
temp_dir = get_astrbot_temp_path()
os.makedirs(temp_dir, exist_ok=True)
zip_base = os.path.join(temp_dir, "skills_bundle")
zip_path = f"{zip_base}.zip"
try:
if os.path.exists(zip_path):
os.remove(zip_path)
shutil.make_archive(zip_base, "zip", skills_root)
remote_zip = Path(SANDBOX_SKILLS_ROOT) / "skills.zip"
logger.info("Uploading skills bundle to sandbox...")
await booter.shell.exec(f"mkdir -p {SANDBOX_SKILLS_ROOT}")
upload_result = await booter.upload_file(zip_path, str(remote_zip))
if not upload_result.get("success", False):
raise RuntimeError("Failed to upload skills bundle to sandbox.")
# Use -n flag to never overwrite existing files, fallback to Python if unzip unavailable
await booter.shell.exec(
f"unzip -n {remote_zip} -d {SANDBOX_SKILLS_ROOT} || "
f"python3 -c \"import zipfile, os, pathlib; z=zipfile.ZipFile('{remote_zip}'); "
f"[z.extract(m, '{SANDBOX_SKILLS_ROOT}') for m in z.namelist() "
f"if not os.path.exists(os.path.join('{SANDBOX_SKILLS_ROOT}', m))]\" || "
f"python -c \"import zipfile, os, pathlib; z=zipfile.ZipFile('{remote_zip}'); "
f"[z.extract(m, '{SANDBOX_SKILLS_ROOT}') for m in z.namelist() "
f"if not os.path.exists(os.path.join('{SANDBOX_SKILLS_ROOT}', m))]\"; "
f"rm -f {remote_zip}"
)
finally:
if os.path.exists(zip_path):
try:
os.remove(zip_path)
except Exception:
logger.warning(f"Failed to remove temp skills zip: {zip_path}")
async def get_booter(
context: Context,
session_id: str,
) -> ComputerBooter:
config = context.get_config(umo=session_id)
sandbox_cfg = config.get("provider_settings", {}).get("sandbox", {})
booter_type = sandbox_cfg.get("booter", "shipyard")
if session_id in session_booter:
booter = session_booter[session_id]
if not await booter.available():
# rebuild
session_booter.pop(session_id, None)
if session_id not in session_booter:
uuid_str = uuid.uuid5(uuid.NAMESPACE_DNS, session_id).hex
if booter_type == "shipyard":
from .booters.shipyard import ShipyardBooter
ep = sandbox_cfg.get("shipyard_endpoint", "")
token = sandbox_cfg.get("shipyard_access_token", "")
ttl = sandbox_cfg.get("shipyard_ttl", 3600)
max_sessions = sandbox_cfg.get("shipyard_max_sessions", 10)
client = ShipyardBooter(
endpoint_url=ep, access_token=token, ttl=ttl, session_num=max_sessions
)
elif booter_type == "boxlite":
from .booters.boxlite import BoxliteBooter
client = BoxliteBooter()
else:
raise ValueError(f"Unknown booter type: {booter_type}")
try:
await client.boot(uuid_str)
await _sync_skills_to_sandbox(client)
except Exception as e:
logger.error(f"Error booting sandbox for session {session_id}: {e}")
raise e
session_booter[session_id] = client
return session_booter[session_id]
def get_local_booter() -> ComputerBooter:
global local_booter
if local_booter is None:
local_booter = LocalBooter()
return local_booter