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AstrBot/astrbot/core/skills/skill_manager.py
T

240 lines
9.5 KiB
Python

from __future__ import annotations
import json
import os
import re
import shutil
import tempfile
import zipfile
from dataclasses import dataclass
from pathlib import Path, PurePosixPath
from astrbot.core.utils.astrbot_path import (
get_astrbot_data_path,
get_astrbot_skills_path,
get_astrbot_temp_path,
)
SKILLS_CONFIG_FILENAME = "skills.json"
DEFAULT_SKILLS_CONFIG: dict[str, dict] = {"skills": {}}
# SANDBOX_SKILLS_ROOT = "/home/shared/skills"
SANDBOX_SKILLS_ROOT = "skills"
_SKILL_NAME_RE = re.compile(r"^[A-Za-z0-9._-]+$")
@dataclass
class SkillInfo:
name: str
description: str
path: str
active: bool
def _parse_frontmatter_description(text: str) -> str:
if not text.startswith("---"):
return ""
lines = text.splitlines()
if not lines or lines[0].strip() != "---":
return ""
end_idx = None
for i in range(1, len(lines)):
if lines[i].strip() == "---":
end_idx = i
break
if end_idx is None:
return ""
for line in lines[1:end_idx]:
if ":" not in line:
continue
key, value = line.split(":", 1)
if key.strip().lower() == "description":
return value.strip().strip('"').strip("'")
return ""
def build_skills_prompt(skills: list[SkillInfo]) -> str:
skills_lines = []
for skill in skills:
description = skill.description or "No description"
skills_lines.append(f"- {skill.name}: {description} (file: {skill.path})")
skills_block = "\n".join(skills_lines)
# Based on openai/codex
return (
"## Skills\n"
"You have many useful skills that can help you accomplish various tasks.\n"
"A skill is a set of local instructions stored in a `SKILL.md` file.\n"
"### Available skills\n"
f"{skills_block}\n"
"### Skill Rules\n"
"\n"
"- Discovery: The list above shows all skills available in this session. Full instructions live in the referenced `SKILL.md`.\n"
"- Trigger rules: Use a skill if the user names it or the task matches its description. Do not carry skills across turns unless re-mentioned\n"
"### How to use a skill (progressive disclosure):\n"
" 0) Mandatory grounding: Before using any skill, you MUST inspect its `SKILL.md` using shell tools"
" (e.g., `cat`, `head`, `sed`, `awk`, `grep`). Do not rely on assumptions or memory.\n"
" 1) Load only directly referenced files, DO NOT bulk-load everything.\n"
" 2) If `scripts/` exist, prefer running or patching them instead of retyping large blocks of code.\n"
" 3) If `assets/` or templates exist, reuse them rather than recreating everything from scratch.\n"
"- Coordination:\n"
" - If multiple skills apply, choose the minimal set that covers the request and state the order in which you will use them.\n"
" - Announce which skill(s) you are using and why (one short line). If you skip an obvious skill, explain why.\n"
" - Prefer to use `astrbot_*` tools to perform skills that need to run scripts.\n"
"- Context hygiene:\n"
" - Avoid deep reference chasing: unless blocked, open only files that are directly linked from `SKILL.md`.\n"
"- Failure handling: If a skill cannot be applied, state the issue and continue with the best alternative.\n"
"### Example\n"
"When you decided to use a skill, use shell tool to read its `SKILL.md`, e.g., `head -40 skills/code_formatter/SKILL.md`, and you can increase or decrease the number of lines as needed.\n"
)
class SkillManager:
def __init__(self, skills_root: str | None = None) -> None:
self.skills_root = skills_root or get_astrbot_skills_path()
self.config_path = os.path.join(get_astrbot_data_path(), SKILLS_CONFIG_FILENAME)
os.makedirs(self.skills_root, exist_ok=True)
os.makedirs(get_astrbot_temp_path(), exist_ok=True)
def _load_config(self) -> dict:
if not os.path.exists(self.config_path):
self._save_config(DEFAULT_SKILLS_CONFIG.copy())
return DEFAULT_SKILLS_CONFIG.copy()
with open(self.config_path, encoding="utf-8") as f:
data = json.load(f)
if not isinstance(data, dict) or "skills" not in data:
return DEFAULT_SKILLS_CONFIG.copy()
return data
def _save_config(self, config: dict) -> None:
with open(self.config_path, "w", encoding="utf-8") as f:
json.dump(config, f, ensure_ascii=False, indent=4)
def list_skills(
self,
*,
active_only: bool = False,
runtime: str = "local",
show_sandbox_path: bool = True,
) -> list[SkillInfo]:
"""List all skills.
show_sandbox_path: If True and runtime is "sandbox",
return the path as it would appear in the sandbox environment,
otherwise return the local filesystem path.
"""
config = self._load_config()
skill_configs = config.get("skills", {})
modified = False
skills: list[SkillInfo] = []
for entry in sorted(Path(self.skills_root).iterdir()):
if not entry.is_dir():
continue
skill_name = entry.name
skill_md = entry / "SKILL.md"
if not skill_md.exists():
continue
active = skill_configs.get(skill_name, {}).get("active", True)
if skill_name not in skill_configs:
skill_configs[skill_name] = {"active": active}
modified = True
if active_only and not active:
continue
description = ""
try:
content = skill_md.read_text(encoding="utf-8")
description = _parse_frontmatter_description(content)
except Exception:
description = ""
if runtime == "sandbox" and show_sandbox_path:
path_str = f"{SANDBOX_SKILLS_ROOT}/{skill_name}/SKILL.md"
else:
path_str = str(skill_md)
path_str = path_str.replace("\\", "/")
skills.append(
SkillInfo(
name=skill_name,
description=description,
path=path_str,
active=active,
)
)
if modified:
config["skills"] = skill_configs
self._save_config(config)
return skills
def set_skill_active(self, name: str, active: bool) -> None:
config = self._load_config()
config.setdefault("skills", {})
config["skills"][name] = {"active": bool(active)}
self._save_config(config)
def delete_skill(self, name: str) -> None:
skill_dir = Path(self.skills_root) / name
if skill_dir.exists():
shutil.rmtree(skill_dir)
config = self._load_config()
if name in config.get("skills", {}):
config["skills"].pop(name, None)
self._save_config(config)
def install_skill_from_zip(self, zip_path: str, *, overwrite: bool = True) -> str:
zip_path_obj = Path(zip_path)
if not zip_path_obj.exists():
raise FileNotFoundError(f"Zip file not found: {zip_path}")
if not zipfile.is_zipfile(zip_path):
raise ValueError("Uploaded file is not a valid zip archive.")
with zipfile.ZipFile(zip_path) as zf:
names = [name.replace("\\", "/") for name in zf.namelist()]
file_names = [name for name in names if name and not name.endswith("/")]
if not file_names:
raise ValueError("Zip archive is empty.")
top_dirs = {
PurePosixPath(name).parts[0] for name in file_names if name.strip()
}
print(top_dirs)
if len(top_dirs) != 1:
raise ValueError("Zip archive must contain a single top-level folder.")
skill_name = next(iter(top_dirs))
if skill_name in {".", "..", ""} or not _SKILL_NAME_RE.match(skill_name):
raise ValueError("Invalid skill folder name.")
for name in names:
if not name:
continue
if name.startswith("/") or re.match(r"^[A-Za-z]:", name):
raise ValueError("Zip archive contains absolute paths.")
parts = PurePosixPath(name).parts
if ".." in parts:
raise ValueError("Zip archive contains invalid relative paths.")
if parts and parts[0] != skill_name:
raise ValueError(
"Zip archive contains unexpected top-level entries."
)
if (
f"{skill_name}/SKILL.md" not in file_names
and f"{skill_name}/skill.md" not in file_names
):
raise ValueError("SKILL.md not found in the skill folder.")
with tempfile.TemporaryDirectory(dir=get_astrbot_temp_path()) as tmp_dir:
zf.extractall(tmp_dir)
src_dir = Path(tmp_dir) / skill_name
if not src_dir.exists():
raise ValueError("Skill folder not found after extraction.")
dest_dir = Path(self.skills_root) / skill_name
if dest_dir.exists():
if not overwrite:
raise FileExistsError("Skill already exists.")
shutil.rmtree(dest_dir)
shutil.move(str(src_dir), str(dest_dir))
self.set_skill_active(skill_name, True)
return skill_name