✌️
This commit is contained in:
parent
88d1ac2556
commit
50e40ed61e
@ -55,9 +55,7 @@ export default function(request: websocket.request, connection: websocket.connec
|
|||||||
|
|
||||||
let winner;
|
let winner;
|
||||||
if (isEnded) {
|
if (isEnded) {
|
||||||
const blackCount = o.board.filter(s => s == 'black').length;
|
winner = o.blackCount == o.whiteCount ? null : o.blackCount > o.whiteCount ? game.black_user_id : game.white_user_id;
|
||||||
const whiteCount = o.board.filter(s => s == 'white').length;
|
|
||||||
winner = blackCount == whiteCount ? null : blackCount > whiteCount ? game.black_user_id : game.white_user_id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const log = {
|
const log = {
|
||||||
@ -79,9 +77,6 @@ export default function(request: websocket.request, connection: websocket.connec
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
publishOthelloGameStream(gameId, 'set', {
|
publishOthelloGameStream(gameId, 'set', log);
|
||||||
color: myColor,
|
|
||||||
pos
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,11 @@ const BOARD_SIZE = 8;
|
|||||||
export default class Othello {
|
export default class Othello {
|
||||||
public board: Array<'black' | 'white'>;
|
public board: Array<'black' | 'white'>;
|
||||||
|
|
||||||
|
public stats: Array<{
|
||||||
|
b: number;
|
||||||
|
w: number;
|
||||||
|
}> = [];
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ゲームを初期化します
|
* ゲームを初期化します
|
||||||
*/
|
*/
|
||||||
@ -17,6 +22,27 @@ export default class Othello {
|
|||||||
null, null, null, null, null, null, null, null,
|
null, null, null, null, null, null, null, null,
|
||||||
null, null, null, null, null, null, null, null
|
null, null, null, null, null, null, null, null
|
||||||
];
|
];
|
||||||
|
|
||||||
|
this.stats.push({
|
||||||
|
b: 0.5,
|
||||||
|
w: 0.5
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public get blackCount() {
|
||||||
|
return this.board.filter(s => s == 'black').length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public get whiteCount() {
|
||||||
|
return this.board.filter(s => s == 'white').length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public get blackP() {
|
||||||
|
return this.blackCount / (this.blackCount + this.whiteCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
public get whiteP() {
|
||||||
|
return this.whiteCount / (this.blackCount + this.whiteCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
public setByNumber(color, n) {
|
public setByNumber(color, n) {
|
||||||
@ -88,6 +114,11 @@ export default class Othello {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
this.stats.push({
|
||||||
|
b: this.blackP,
|
||||||
|
w: this.whiteP
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public set(color, pos) {
|
public set(color, pos) {
|
||||||
@ -118,10 +149,11 @@ export default class Othello {
|
|||||||
/**
|
/**
|
||||||
* 指定の位置に石を打つことができるかどうか(相手の石を1つでも反転させられるか)を取得します
|
* 指定の位置に石を打つことができるかどうか(相手の石を1つでも反転させられるか)を取得します
|
||||||
*/
|
*/
|
||||||
public canReverse2(myColor, targetx, targety): boolean {
|
public canReverse2(myColor, x, y): boolean {
|
||||||
return this.getReverse(myColor, targetx, targety) !== null;
|
return this.canReverse(myColor, x + (y * 8));
|
||||||
}
|
}
|
||||||
public canReverse(myColor, pos): boolean {
|
public canReverse(myColor, pos): boolean {
|
||||||
|
if (this.board[pos] != null) return false;
|
||||||
const x = pos % BOARD_SIZE;
|
const x = pos % BOARD_SIZE;
|
||||||
const y = Math.floor(pos / BOARD_SIZE);
|
const y = Math.floor(pos / BOARD_SIZE);
|
||||||
return this.getReverse(myColor, x, y) !== null;
|
return this.getReverse(myColor, x, y) !== null;
|
||||||
@ -181,7 +213,7 @@ export default class Othello {
|
|||||||
|
|
||||||
// 右下
|
// 右下
|
||||||
iterate = createIterater();
|
iterate = createIterater();
|
||||||
for (let c = 0, i = 1; i < Math.min(BOARD_SIZE - targetx, BOARD_SIZE - targety); c++, i++) {
|
for (let c = 0, i = 1; i <= Math.min(BOARD_SIZE - targetx, BOARD_SIZE - targety); c++, i++) {
|
||||||
if (iterate(targetx + i, targety + i)) {
|
if (iterate(targetx + i, targety + i)) {
|
||||||
res.push([3, c]);
|
res.push([3, c]);
|
||||||
break;
|
break;
|
||||||
@ -199,7 +231,7 @@ export default class Othello {
|
|||||||
|
|
||||||
// 左下
|
// 左下
|
||||||
iterate = createIterater();
|
iterate = createIterater();
|
||||||
for (let c = 0, i = 1; i < Math.min(targetx, BOARD_SIZE - targety); c++, i++) {
|
for (let c = 0, i = 1; i <= Math.min(targetx, BOARD_SIZE - targety); c++, i++) {
|
||||||
if (iterate(targetx - i, targety + i)) {
|
if (iterate(targetx - i, targety + i)) {
|
||||||
res.push([5, c]);
|
res.push([5, c]);
|
||||||
break;
|
break;
|
||||||
|
@ -2,12 +2,13 @@
|
|||||||
<div class="root">
|
<div class="root">
|
||||||
<header><b>{{ game.black_user.name }}</b>(黒) vs <b>{{ game.white_user.name }}</b>(白)</header>
|
<header><b>{{ game.black_user.name }}</b>(黒) vs <b>{{ game.white_user.name }}</b>(白)</header>
|
||||||
<p class="turn" v-if="!iAmPlayer && !isEnded">{{ turn.name }}のターンです<mk-ellipsis/></p>
|
<p class="turn" v-if="!iAmPlayer && !isEnded">{{ turn.name }}のターンです<mk-ellipsis/></p>
|
||||||
|
<p class="turn" v-if="logPos != logs.length">{{ turn.name }}のターン</p>
|
||||||
<p class="turn" v-if="iAmPlayer && !isEnded">{{ isMyTurn ? 'あなたのターンです' : '相手のターンです' }}<mk-ellipsis v-if="!isMyTurn"/></p>
|
<p class="turn" v-if="iAmPlayer && !isEnded">{{ isMyTurn ? 'あなたのターンです' : '相手のターンです' }}<mk-ellipsis v-if="!isMyTurn"/></p>
|
||||||
<p class="result" v-if="isEnded">
|
<p class="result" v-if="isEnded && logPos == logs.length">
|
||||||
<template v-if="winner"><b>{{ winner.name }}</b>の勝ち</template>
|
<template v-if="winner"><b>{{ winner.name }}</b>の勝ち</template>
|
||||||
<template v-else>引き分け</template>
|
<template v-else>引き分け</template>
|
||||||
</p>
|
</p>
|
||||||
<div>
|
<div class="board">
|
||||||
<div v-for="(stone, i) in o.board"
|
<div v-for="(stone, i) in o.board"
|
||||||
:class="{ empty: stone == null, myTurn: isMyTurn, can: o.canReverse(turn.id == game.black_user.id ? 'black' : 'white', i) }"
|
:class="{ empty: stone == null, myTurn: isMyTurn, can: o.canReverse(turn.id == game.black_user.id ? 'black' : 'white', i) }"
|
||||||
@click="set(i)"
|
@click="set(i)"
|
||||||
@ -16,6 +17,22 @@
|
|||||||
<img v-if="stone == 'white'" :src="`${game.white_user.avatar_url}?thumbnail&size=64`" alt="">
|
<img v-if="stone == 'white'" :src="`${game.white_user.avatar_url}?thumbnail&size=64`" alt="">
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
<p>黒:{{ o.blackCount }} 白:{{ o.whiteCount }} 合計:{{ o.blackCount + o.whiteCount }}</p>
|
||||||
|
<div class="graph">
|
||||||
|
<div v-for="n in 61 - o.stats.length">
|
||||||
|
</div>
|
||||||
|
<div v-for="data in o.stats">
|
||||||
|
<div :style="{ height: `${ Math.floor(data.b * 100) }%` }"></div>
|
||||||
|
<div :style="{ height: `${ Math.floor(data.w * 100) }%` }"></div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="player" v-if="isEnded">
|
||||||
|
<el-button type="primary" @click="logPos = 0" :disabled="logPos == 0">%fa:fast-backward%</el-button>
|
||||||
|
<el-button type="primary" @click="logPos--" :disabled="logPos == 0">%fa:backward%</el-button>
|
||||||
|
<span>{{ logPos }} / {{ logs.length }}</span>
|
||||||
|
<el-button type="primary" @click="logPos++" :disabled="logPos == logs.length">%fa:forward%</el-button>
|
||||||
|
<el-button type="primary" @click="logPos = logs.length" :disabled="logPos == logs.length">%fa:fast-forward%</el-button>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
@ -26,9 +43,12 @@ import Othello from '../../../../../common/othello';
|
|||||||
|
|
||||||
export default Vue.extend({
|
export default Vue.extend({
|
||||||
props: ['game'],
|
props: ['game'],
|
||||||
|
|
||||||
data() {
|
data() {
|
||||||
return {
|
return {
|
||||||
o: new Othello(),
|
o: new Othello(),
|
||||||
|
logs: [],
|
||||||
|
logPos: 0,
|
||||||
turn: null,
|
turn: null,
|
||||||
isMyTurn: null,
|
isMyTurn: null,
|
||||||
isEnded: false,
|
isEnded: false,
|
||||||
@ -36,6 +56,7 @@ export default Vue.extend({
|
|||||||
connection: null
|
connection: null
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
|
|
||||||
computed: {
|
computed: {
|
||||||
iAmPlayer(): boolean {
|
iAmPlayer(): boolean {
|
||||||
return this.game.black_user_id == (this as any).os.i.id || this.game.white_user_id == (this as any).os.i.id;
|
return this.game.black_user_id == (this as any).os.i.id || this.game.white_user_id == (this as any).os.i.id;
|
||||||
@ -47,24 +68,57 @@ export default Vue.extend({
|
|||||||
return this.myColor == 'black' ? 'white' : 'black';
|
return this.myColor == 'black' ? 'white' : 'black';
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
||||||
|
watch: {
|
||||||
|
logPos(v) {
|
||||||
|
if (!this.isEnded) return;
|
||||||
|
this.o = new Othello();
|
||||||
|
this.turn = this.game.black_user;
|
||||||
|
this.logs.forEach((log, i) => {
|
||||||
|
if (i < v) {
|
||||||
|
this.o.set(log.color, log.pos);
|
||||||
|
|
||||||
|
if (log.color == 'black' && this.o.getPattern('white').length > 0) {
|
||||||
|
this.turn = this.game.white_user;
|
||||||
|
}
|
||||||
|
if (log.color == 'black' && this.o.getPattern('white').length == 0) {
|
||||||
|
this.turn = this.game.black_user;
|
||||||
|
}
|
||||||
|
if (log.color == 'white' && this.o.getPattern('black').length > 0) {
|
||||||
|
this.turn = this.game.black_user;
|
||||||
|
}
|
||||||
|
if (log.color == 'white' && this.o.getPattern('black').length == 0) {
|
||||||
|
this.turn = this.game.white_user;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
this.$forceUpdate();
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
created() {
|
created() {
|
||||||
this.game.logs.forEach(log => {
|
this.game.logs.forEach(log => {
|
||||||
this.o.set(log.color, log.pos);
|
this.o.set(log.color, log.pos);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
this.logs = this.game.logs;
|
||||||
|
this.logPos = this.logs.length;
|
||||||
this.turn = this.game.turn_user_id == this.game.black_user_id ? this.game.black_user : this.game.white_user;
|
this.turn = this.game.turn_user_id == this.game.black_user_id ? this.game.black_user : this.game.white_user;
|
||||||
this.isMyTurn = this.game.turn_user_id == (this as any).os.i.id;
|
this.isMyTurn = this.game.turn_user_id == (this as any).os.i.id;
|
||||||
this.isEnded = this.game.is_ended;
|
this.isEnded = this.game.is_ended;
|
||||||
this.winner = this.game.winner;
|
this.winner = this.game.winner;
|
||||||
},
|
},
|
||||||
|
|
||||||
mounted() {
|
mounted() {
|
||||||
this.connection = new OthelloGameStream((this as any).os.i, this.game);
|
this.connection = new OthelloGameStream((this as any).os.i, this.game);
|
||||||
this.connection.on('set', this.onSet);
|
this.connection.on('set', this.onSet);
|
||||||
},
|
},
|
||||||
|
|
||||||
beforeDestroy() {
|
beforeDestroy() {
|
||||||
this.connection.off('set', this.onSet);
|
this.connection.off('set', this.onSet);
|
||||||
this.connection.close();
|
this.connection.close();
|
||||||
},
|
},
|
||||||
|
|
||||||
methods: {
|
methods: {
|
||||||
set(pos) {
|
set(pos) {
|
||||||
if (!this.isMyTurn) return;
|
if (!this.isMyTurn) return;
|
||||||
@ -75,9 +129,7 @@ export default Vue.extend({
|
|||||||
this.turn = this.myColor == 'black' ? this.game.white_user : this.game.black_user;
|
this.turn = this.myColor == 'black' ? this.game.white_user : this.game.black_user;
|
||||||
} else if (this.o.getPattern(this.myColor).length == 0) {
|
} else if (this.o.getPattern(this.myColor).length == 0) {
|
||||||
this.isEnded = true;
|
this.isEnded = true;
|
||||||
const blackCount = this.o.board.filter(s => s == 'black').length;
|
this.winner = this.o.blackCount == this.o.whiteCount ? null : this.o.blackCount > this.o.whiteCount ? this.game.black_user : this.game.white_user;
|
||||||
const whiteCount = this.o.board.filter(s => s == 'white').length;
|
|
||||||
this.winner = blackCount == whiteCount ? null : blackCount > whiteCount ? this.game.black_user : this.game.white_user;
|
|
||||||
}
|
}
|
||||||
this.connection.send({
|
this.connection.send({
|
||||||
type: 'set',
|
type: 'set',
|
||||||
@ -85,13 +137,15 @@ export default Vue.extend({
|
|||||||
});
|
});
|
||||||
this.$forceUpdate();
|
this.$forceUpdate();
|
||||||
},
|
},
|
||||||
|
|
||||||
onSet(x) {
|
onSet(x) {
|
||||||
|
this.logs.push(x);
|
||||||
|
this.logPos++;
|
||||||
this.o.set(x.color, x.pos);
|
this.o.set(x.color, x.pos);
|
||||||
|
|
||||||
if (this.o.getPattern('black').length == 0 && this.o.getPattern('white').length == 0) {
|
if (this.o.getPattern('black').length == 0 && this.o.getPattern('white').length == 0) {
|
||||||
this.isEnded = true;
|
this.isEnded = true;
|
||||||
const blackCount = this.o.board.filter(s => s == 'black').length;
|
this.winner = this.o.blackCount == this.o.whiteCount ? null : this.o.blackCount > this.o.whiteCount ? this.game.black_user : this.game.white_user;
|
||||||
const whiteCount = this.o.board.filter(s => s == 'white').length;
|
|
||||||
this.winner = blackCount == whiteCount ? null : blackCount > whiteCount ? this.game.black_user : this.game.white_user;
|
|
||||||
} else {
|
} else {
|
||||||
if (this.iAmPlayer && this.o.getPattern(this.myColor).length > 0) {
|
if (this.iAmPlayer && this.o.getPattern(this.myColor).length > 0) {
|
||||||
this.isMyTurn = true;
|
this.isMyTurn = true;
|
||||||
@ -126,7 +180,7 @@ export default Vue.extend({
|
|||||||
padding 8px
|
padding 8px
|
||||||
border-bottom dashed 1px #c4cdd4
|
border-bottom dashed 1px #c4cdd4
|
||||||
|
|
||||||
> div
|
> .board
|
||||||
display grid
|
display grid
|
||||||
grid-template-rows repeat(8, 1fr)
|
grid-template-rows repeat(8, 1fr)
|
||||||
grid-template-columns repeat(8, 1fr)
|
grid-template-columns repeat(8, 1fr)
|
||||||
@ -168,4 +222,29 @@ export default Vue.extend({
|
|||||||
display block
|
display block
|
||||||
width 100%
|
width 100%
|
||||||
height 100%
|
height 100%
|
||||||
|
|
||||||
|
> .graph
|
||||||
|
display grid
|
||||||
|
grid-template-columns repeat(61, 1fr)
|
||||||
|
width 300px
|
||||||
|
height 38px
|
||||||
|
margin 0 auto 16px auto
|
||||||
|
|
||||||
|
> div
|
||||||
|
&:not(:empty)
|
||||||
|
background #ccc
|
||||||
|
|
||||||
|
> div:first-child
|
||||||
|
background #333
|
||||||
|
|
||||||
|
> div:last-child
|
||||||
|
background #ccc
|
||||||
|
|
||||||
|
> .player
|
||||||
|
margin-bottom 16px
|
||||||
|
|
||||||
|
> span
|
||||||
|
display inline-block
|
||||||
|
margin 0 8px
|
||||||
|
min-width 70px
|
||||||
</style>
|
</style>
|
||||||
|
Loading…
Reference in New Issue
Block a user