enhance(drop-and-fusion): add new mode, some tweaks
1
locales/index.d.ts
vendored
@ -1200,6 +1200,7 @@ export interface Locale {
|
||||
"replay": string;
|
||||
"replaying": string;
|
||||
"ranking": string;
|
||||
"lastNDays": string;
|
||||
"_bubbleGame": {
|
||||
"howToPlay": string;
|
||||
"_howToPlay": {
|
||||
|
@ -1197,6 +1197,7 @@ showReplay: "リプレイを見る"
|
||||
replay: "リプレイ"
|
||||
replaying: "リプレイ中"
|
||||
ranking: "ランキング"
|
||||
lastNDays: "直近{n}日"
|
||||
|
||||
_bubbleGame:
|
||||
howToPlay: "遊び方"
|
||||
|
BIN
packages/frontend/assets/drop-and-fusion/10000yen.png
Normal file
After Width: | Height: | Size: 86 KiB |
BIN
packages/frontend/assets/drop-and-fusion/1000yen.png
Normal file
After Width: | Height: | Size: 96 KiB |
BIN
packages/frontend/assets/drop-and-fusion/100yen.png
Normal file
After Width: | Height: | Size: 54 KiB |
BIN
packages/frontend/assets/drop-and-fusion/10yen.png
Normal file
After Width: | Height: | Size: 66 KiB |
BIN
packages/frontend/assets/drop-and-fusion/1yen.png
Normal file
After Width: | Height: | Size: 56 KiB |
BIN
packages/frontend/assets/drop-and-fusion/2000yen.png
Normal file
After Width: | Height: | Size: 86 KiB |
BIN
packages/frontend/assets/drop-and-fusion/5000yen.png
Normal file
After Width: | Height: | Size: 92 KiB |
BIN
packages/frontend/assets/drop-and-fusion/500yen.png
Normal file
After Width: | Height: | Size: 66 KiB |
BIN
packages/frontend/assets/drop-and-fusion/50yen.png
Normal file
After Width: | Height: | Size: 41 KiB |
BIN
packages/frontend/assets/drop-and-fusion/5yen.png
Normal file
After Width: | Height: | Size: 59 KiB |
BIN
packages/frontend/assets/drop-and-fusion/drop_yen.mp3
Normal file
BIN
packages/frontend/assets/drop-and-fusion/gameover_yen.mp3
Normal file
@ -65,7 +65,7 @@ SPDX-License-Identifier: AGPL-3.0-only
|
||||
:moveClass="$style.transition_picked_move"
|
||||
mode="out-in"
|
||||
>
|
||||
<img v-if="currentPick" :key="currentPick.id" :src="getTextureImageUrl(currentPick.mono)" :class="$style.currentMono" :style="{ marginBottom: -((currentPick?.mono.size * viewScale) / 2) + 'px', left: -((currentPick?.mono.size * viewScale) / 2) + 'px', width: `${currentPick?.mono.size * viewScale}px` }"/>
|
||||
<img v-if="currentPick" :key="currentPick.id" :src="getTextureImageUrl(currentPick.mono)" :class="$style.currentMono" :style="{ marginBottom: -((currentPick?.mono.sizeY * viewScale) / 2) + 'px', left: -((currentPick?.mono.sizeX * viewScale) / 2) + 'px', width: `${currentPick?.mono.sizeX * viewScale}px` }"/>
|
||||
</Transition>
|
||||
<template v-if="dropReady && currentPick">
|
||||
<img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentMonoArrow"/>
|
||||
@ -75,7 +75,7 @@ SPDX-License-Identifier: AGPL-3.0-only
|
||||
<div v-if="isGameOver && !replaying" :class="$style.gameOverLabel">
|
||||
<div class="_gaps_s">
|
||||
<img src="/client-assets/drop-and-fusion/gameover.png" style="width: 200px; max-width: 100%; display: block; margin: auto; margin-bottom: -5px;"/>
|
||||
<div>SCORE: <MkNumber :value="score"/></div>
|
||||
<div>SCORE: <MkNumber :value="score"/>{{ gameMode === 'yen' ? '円' : 'pt' }}</div>
|
||||
<div>MAX CHAIN: <MkNumber :value="maxCombo"/></div>
|
||||
</div>
|
||||
</div>
|
||||
@ -90,8 +90,8 @@ SPDX-License-Identifier: AGPL-3.0-only
|
||||
<div :class="$style.frameInner">
|
||||
<div class="_buttonsCenter">
|
||||
<MkButton @click="endReplay"><i class="ti ti-player-stop"></i> END</MkButton>
|
||||
<MkButton :primary="replayPlaybackRate === 2" @click="replayPlaybackRate = replayPlaybackRate === 2 ? 1 : 2"><i class="ti ti-player-track-next"></i> x2</MkButton>
|
||||
<MkButton :primary="replayPlaybackRate === 4" @click="replayPlaybackRate = replayPlaybackRate === 4 ? 1 : 4"><i class="ti ti-player-track-next"></i> x4</MkButton>
|
||||
<MkButton :primary="replayPlaybackRate === 16" @click="replayPlaybackRate = replayPlaybackRate === 16 ? 1 : 16"><i class="ti ti-player-track-next"></i> x16</MkButton>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@ -108,8 +108,8 @@ SPDX-License-Identifier: AGPL-3.0-only
|
||||
<div style="display: flex;">
|
||||
<div :class="$style.frame" style="flex: 1; margin-right: 10px;">
|
||||
<div :class="$style.frameInner">
|
||||
<div>SCORE: <b><MkNumber :value="score"/></b> (MAX CHAIN: <b><MkNumber :value="maxCombo"/></b>)</div>
|
||||
<div>HIGH SCORE: <b v-if="highScore"><MkNumber :value="highScore"/></b><b v-else>-</b></div>
|
||||
<div>SCORE: <b><MkNumber :value="score"/>{{ gameMode === 'yen' ? '円' : 'pt' }}</b></div>
|
||||
<div>HIGH SCORE: <b v-if="highScore"><MkNumber :value="highScore"/>{{ gameMode === 'yen' ? '円' : 'pt' }}</b><b v-else>-</b></div>
|
||||
</div>
|
||||
</div>
|
||||
<div :class="[$style.frame]" style="margin-left: auto;">
|
||||
@ -167,230 +167,404 @@ const NORMAL_BASE_SIZE = 30;
|
||||
const NORAML_MONOS: Mono[] = [{
|
||||
id: '9377076d-c980-4d83-bdaf-175bc58275b7',
|
||||
level: 10,
|
||||
size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 512,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 0.25,
|
||||
img: '/client-assets/drop-and-fusion/exploding_head.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: 'be9f38d2-b267-4b1a-b420-904e22e80568',
|
||||
level: 9,
|
||||
size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 256,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 0.5,
|
||||
img: '/client-assets/drop-and-fusion/face_with_symbols_on_mouth.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: 'beb30459-b064-4888-926b-f572e4e72e0c',
|
||||
level: 8,
|
||||
size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 128,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 0.75,
|
||||
img: '/client-assets/drop-and-fusion/cold_face.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: 'feab6426-d9d8-49ae-849c-048cdbb6cdf0',
|
||||
level: 7,
|
||||
size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 64,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 1,
|
||||
img: '/client-assets/drop-and-fusion/zany_face.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: 'd6d8fed6-6d18-4726-81a1-6cf2c974df8a',
|
||||
level: 6,
|
||||
size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 32,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 1.5,
|
||||
img: '/client-assets/drop-and-fusion/pleading_face.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '249c728e-230f-4332-bbbf-281c271c75b2',
|
||||
level: 5,
|
||||
size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 16,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 2,
|
||||
img: '/client-assets/drop-and-fusion/face_with_open_mouth.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '23d67613-d484-4a93-b71e-3e81b19d6186',
|
||||
level: 4,
|
||||
size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25,
|
||||
sizeX: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25,
|
||||
sizeY: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 8,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 2.5,
|
||||
img: '/client-assets/drop-and-fusion/smiling_face_with_sunglasses.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '3cbd0add-ad7d-4685-bad0-29f6dddc0b99',
|
||||
level: 3,
|
||||
size: NORMAL_BASE_SIZE * 1.25 * 1.25,
|
||||
sizeX: NORMAL_BASE_SIZE * 1.25 * 1.25,
|
||||
sizeY: NORMAL_BASE_SIZE * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 4,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 3,
|
||||
img: '/client-assets/drop-and-fusion/grinning_squinting_face.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '8f86d4f4-ee02-41bf-ad38-1ce0ae457fb5',
|
||||
level: 2,
|
||||
size: NORMAL_BASE_SIZE * 1.25,
|
||||
sizeX: NORMAL_BASE_SIZE * 1.25,
|
||||
sizeY: NORMAL_BASE_SIZE * 1.25,
|
||||
shape: 'circle',
|
||||
score: 2,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 3.5,
|
||||
img: '/client-assets/drop-and-fusion/smiling_face_with_hearts.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '64ec4add-ce39-42b4-96cb-33908f3f118d',
|
||||
level: 1,
|
||||
size: NORMAL_BASE_SIZE,
|
||||
sizeX: NORMAL_BASE_SIZE,
|
||||
sizeY: NORMAL_BASE_SIZE,
|
||||
shape: 'circle',
|
||||
score: 1,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 4,
|
||||
img: '/client-assets/drop-and-fusion/heart_suit.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}];
|
||||
|
||||
const YEN_BASE_SIZE = 30;
|
||||
const YEN_SATSU_BASE_SIZE = 70;
|
||||
const YEN_MONOS: Mono[] = [{
|
||||
id: '880f9bd9-802f-4135-a7e1-fd0e0331f726',
|
||||
level: 10,
|
||||
sizeX: (YEN_SATSU_BASE_SIZE * 2) * 1.25 * 1.25 * 1.25,
|
||||
sizeY: YEN_SATSU_BASE_SIZE * 1.25 * 1.25 * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 10000,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 0.25,
|
||||
img: '/client-assets/drop-and-fusion/10000yen.png',
|
||||
imgSizeX: 512,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 0.97,
|
||||
}, {
|
||||
id: 'e807beb6-374a-4314-9cc2-aa5f17d96b6b',
|
||||
level: 9,
|
||||
sizeX: (YEN_SATSU_BASE_SIZE * 2) * 1.25 * 1.25,
|
||||
sizeY: YEN_SATSU_BASE_SIZE * 1.25 * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 5000,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 0.5,
|
||||
img: '/client-assets/drop-and-fusion/5000yen.png',
|
||||
imgSizeX: 512,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 0.97,
|
||||
}, {
|
||||
id: '033445b7-8f90-4fc9-beca-71a9e87cb530',
|
||||
level: 8,
|
||||
sizeX: (YEN_SATSU_BASE_SIZE * 2) * 1.25,
|
||||
sizeY: YEN_SATSU_BASE_SIZE * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 2000,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 0.75,
|
||||
img: '/client-assets/drop-and-fusion/2000yen.png',
|
||||
imgSizeX: 512,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 0.97,
|
||||
}, {
|
||||
id: '410a09ec-5f7f-46f6-b26f-cbca4ccbd091',
|
||||
level: 7,
|
||||
sizeX: YEN_SATSU_BASE_SIZE * 2,
|
||||
sizeY: YEN_SATSU_BASE_SIZE,
|
||||
shape: 'rectangle',
|
||||
score: 1000,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 1,
|
||||
img: '/client-assets/drop-and-fusion/1000yen.png',
|
||||
imgSizeX: 512,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 0.97,
|
||||
}, {
|
||||
id: '2aae82bc-3fa4-49ad-a6b5-94d888e809f5',
|
||||
level: 6,
|
||||
sizeX: YEN_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: YEN_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 500,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 1.5,
|
||||
img: '/client-assets/drop-and-fusion/500yen.png',
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 0.97,
|
||||
}, {
|
||||
id: 'a619bd67-d08f-4cc0-8c7e-c8072a4950cd',
|
||||
level: 5,
|
||||
sizeX: YEN_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: YEN_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 100,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 2,
|
||||
img: '/client-assets/drop-and-fusion/100yen.png',
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 0.97,
|
||||
}, {
|
||||
id: 'c1c5d8e4-17d6-4455-befd-12154d731faa',
|
||||
level: 4,
|
||||
sizeX: YEN_BASE_SIZE * 1.25 * 1.25 * 1.25,
|
||||
sizeY: YEN_BASE_SIZE * 1.25 * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 50,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 2.5,
|
||||
img: '/client-assets/drop-and-fusion/50yen.png',
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 0.97,
|
||||
}, {
|
||||
id: '7082648c-e428-44c4-887a-25c07a8ebdd5',
|
||||
level: 3,
|
||||
sizeX: YEN_BASE_SIZE * 1.25 * 1.25,
|
||||
sizeY: YEN_BASE_SIZE * 1.25 * 1.25,
|
||||
shape: 'circle',
|
||||
score: 10,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 3,
|
||||
img: '/client-assets/drop-and-fusion/10yen.png',
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 0.97,
|
||||
}, {
|
||||
id: '0d8d40d5-e6e0-4d26-8a95-b8d842363379',
|
||||
level: 2,
|
||||
sizeX: YEN_BASE_SIZE * 1.25,
|
||||
sizeY: YEN_BASE_SIZE * 1.25,
|
||||
shape: 'circle',
|
||||
score: 5,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 3.5,
|
||||
img: '/client-assets/drop-and-fusion/5yen.png',
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 0.97,
|
||||
}, {
|
||||
id: '9dec1b38-d99d-40de-8288-37367b983d0d',
|
||||
level: 1,
|
||||
sizeX: YEN_BASE_SIZE,
|
||||
sizeY: YEN_BASE_SIZE,
|
||||
shape: 'circle',
|
||||
score: 1,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 4,
|
||||
img: '/client-assets/drop-and-fusion/1yen.png',
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 0.97,
|
||||
}];
|
||||
|
||||
const SQUARE_BASE_SIZE = 28;
|
||||
const SQUARE_MONOS: Mono[] = [{
|
||||
id: 'f75fd0ba-d3d4-40a4-9712-b470e45b0525',
|
||||
level: 10,
|
||||
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 512,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 0.25,
|
||||
img: '/client-assets/drop-and-fusion/keycap_10.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '7b70f4af-1c01-45fd-af72-61b1f01e03d1',
|
||||
level: 9,
|
||||
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 256,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 0.5,
|
||||
img: '/client-assets/drop-and-fusion/keycap_9.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '41607ef3-b6d6-4829-95b6-3737bf8bb956',
|
||||
level: 8,
|
||||
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 128,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 0.75,
|
||||
img: '/client-assets/drop-and-fusion/keycap_8.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '8a8310d2-0374-460f-bb50-ca9cd3ee3416',
|
||||
level: 7,
|
||||
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 64,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 1,
|
||||
img: '/client-assets/drop-and-fusion/keycap_7.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '1092e069-fe1a-450b-be97-b5d477ec398c',
|
||||
level: 6,
|
||||
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 32,
|
||||
dropCandidate: false,
|
||||
sfxPitch: 1.5,
|
||||
img: '/client-assets/drop-and-fusion/keycap_6.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '2294734d-7bb8-4781-bb7b-ef3820abf3d0',
|
||||
level: 5,
|
||||
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeX: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
sizeY: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 16,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 2,
|
||||
img: '/client-assets/drop-and-fusion/keycap_5.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: 'ea8a61af-e350-45f7-ba6a-366fcd65692a',
|
||||
level: 4,
|
||||
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25,
|
||||
sizeX: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25,
|
||||
sizeY: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 8,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 2.5,
|
||||
img: '/client-assets/drop-and-fusion/keycap_4.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: 'd0c74815-fc1c-4fbe-9953-c92e4b20f919',
|
||||
level: 3,
|
||||
size: SQUARE_BASE_SIZE * 1.25 * 1.25,
|
||||
sizeX: SQUARE_BASE_SIZE * 1.25 * 1.25,
|
||||
sizeY: SQUARE_BASE_SIZE * 1.25 * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 4,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 3,
|
||||
img: '/client-assets/drop-and-fusion/keycap_3.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: 'd8fbd70e-611d-402d-87da-1a7fd8cd2c8d',
|
||||
level: 2,
|
||||
size: SQUARE_BASE_SIZE * 1.25,
|
||||
sizeX: SQUARE_BASE_SIZE * 1.25,
|
||||
sizeY: SQUARE_BASE_SIZE * 1.25,
|
||||
shape: 'rectangle',
|
||||
score: 2,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 3.5,
|
||||
img: '/client-assets/drop-and-fusion/keycap_2.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}, {
|
||||
id: '35e476ee-44bd-4711-ad42-87be245d3efd',
|
||||
level: 1,
|
||||
size: SQUARE_BASE_SIZE,
|
||||
sizeX: SQUARE_BASE_SIZE,
|
||||
sizeY: SQUARE_BASE_SIZE,
|
||||
shape: 'rectangle',
|
||||
score: 1,
|
||||
dropCandidate: true,
|
||||
sfxPitch: 4,
|
||||
img: '/client-assets/drop-and-fusion/keycap_1.png',
|
||||
imgSize: 256,
|
||||
imgSizeX: 256,
|
||||
imgSizeY: 256,
|
||||
spriteScale: 1.12,
|
||||
}];
|
||||
|
||||
const props = defineProps<{
|
||||
gameMode: 'normal' | 'square';
|
||||
gameMode: 'normal' | 'square' | 'yen';
|
||||
mute: boolean;
|
||||
}>();
|
||||
|
||||
@ -398,7 +572,11 @@ const emit = defineEmits<{
|
||||
(ev: 'end'): void;
|
||||
}>();
|
||||
|
||||
const monoDefinitions = props.gameMode === 'normal' ? NORAML_MONOS : SQUARE_MONOS;
|
||||
const monoDefinitions =
|
||||
props.gameMode === 'normal' ? NORAML_MONOS :
|
||||
props.gameMode === 'square' ? SQUARE_MONOS :
|
||||
props.gameMode === 'yen' ? YEN_MONOS :
|
||||
[] as never;
|
||||
|
||||
let viewScale = 1;
|
||||
let seed: string = Date.now().toString();
|
||||
@ -413,6 +591,7 @@ let tickRaf: number | null = null;
|
||||
let game = new DropAndFusionGame({
|
||||
seed: seed,
|
||||
monoDefinitions,
|
||||
hasComboBonus: props.gameMode !== 'yen',
|
||||
});
|
||||
attachGameEvents();
|
||||
|
||||
@ -616,6 +795,7 @@ async function restart() {
|
||||
game = new DropAndFusionGame({
|
||||
seed: seed,
|
||||
monoDefinitions,
|
||||
hasComboBonus: props.gameMode !== 'yen',
|
||||
});
|
||||
attachGameEvents();
|
||||
await start();
|
||||
@ -640,7 +820,7 @@ function reset() {
|
||||
|
||||
function dispose() {
|
||||
game.dispose();
|
||||
Matter.Render.stop(renderer);
|
||||
if (renderer) Matter.Render.stop(renderer);
|
||||
if (tickRaf) {
|
||||
window.cancelAnimationFrame(tickRaf);
|
||||
}
|
||||
@ -656,6 +836,7 @@ function replay() {
|
||||
game = new DropAndFusionGame({
|
||||
seed: seed,
|
||||
monoDefinitions,
|
||||
hasComboBonus: props.gameMode !== 'yen',
|
||||
replaying: true,
|
||||
});
|
||||
attachGameEvents();
|
||||
@ -812,11 +993,19 @@ function attachGameEvents() {
|
||||
const panV = x - game.PLAYAREA_MARGIN;
|
||||
const panW = game.GAME_WIDTH - game.PLAYAREA_MARGIN - game.PLAYAREA_MARGIN;
|
||||
const pan = ((panV / panW) - 0.5) * 2;
|
||||
sound.playUrl('/client-assets/drop-and-fusion/poi2.mp3', {
|
||||
if (props.gameMode === 'yen') {
|
||||
sound.playUrl('/client-assets/drop-and-fusion/drop_yen.mp3', {
|
||||
volume: sfxVolume.value,
|
||||
pan,
|
||||
playbackRate: replayPlaybackRate.value,
|
||||
});
|
||||
} else {
|
||||
sound.playUrl('/client-assets/drop-and-fusion/drop.mp3', {
|
||||
volume: sfxVolume.value,
|
||||
pan,
|
||||
playbackRate: replayPlaybackRate.value,
|
||||
});
|
||||
}
|
||||
|
||||
if (replaying.value) return;
|
||||
|
||||
@ -853,9 +1042,15 @@ function attachGameEvents() {
|
||||
});
|
||||
|
||||
game.addListener('gameOver', () => {
|
||||
if (props.gameMode === 'yen') {
|
||||
sound.playUrl('/client-assets/drop-and-fusion/gameover_yen.mp3', {
|
||||
volume: 0.5 * sfxVolume.value,
|
||||
});
|
||||
} else {
|
||||
sound.playUrl('/client-assets/drop-and-fusion/gameover.mp3', {
|
||||
volume: sfxVolume.value,
|
||||
});
|
||||
}
|
||||
|
||||
if (replaying.value) {
|
||||
endReplay();
|
||||
@ -1173,10 +1368,15 @@ definePageMetadata({
|
||||
position: absolute;
|
||||
z-index: 10;
|
||||
top: 50%;
|
||||
width: 100%;
|
||||
left: 0;
|
||||
right: 0;
|
||||
margin: auto;
|
||||
width: calc(100% - 50px);
|
||||
max-width: 320px;
|
||||
padding: 16px;
|
||||
box-sizing: border-box;
|
||||
background: #0007;
|
||||
border-radius: 16px;
|
||||
color: #fff;
|
||||
text-align: center;
|
||||
font-weight: bold;
|
||||
|
@ -26,6 +26,7 @@ SPDX-License-Identifier: AGPL-3.0-only
|
||||
<MkSelect v-model="gameMode">
|
||||
<option value="normal">NORMAL</option>
|
||||
<option value="square">SQUARE</option>
|
||||
<option value="yen">YEN</option>
|
||||
</MkSelect>
|
||||
<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
|
||||
</div>
|
||||
@ -42,12 +43,12 @@ SPDX-License-Identifier: AGPL-3.0-only
|
||||
<div :class="$style.frame">
|
||||
<div :class="$style.frameInner">
|
||||
<div class="_gaps_s" style="padding: 16px;">
|
||||
<div><b>{{ i18n.ts.ranking }}</b> ({{ gameMode }})</div>
|
||||
<div><b>{{ i18n.t('lastNDays', { n: 7 }) }} {{ i18n.ts.ranking }}</b> ({{ gameMode }})</div>
|
||||
<div v-if="ranking" class="_gaps_s">
|
||||
<div v-for="r in ranking" :key="r.id" :class="$style.rankingRecord">
|
||||
<MkAvatar :link="true" style="width: 24px; height: 24px; margin-right: 4px;" :user="r.user"/>
|
||||
<MkUserName :user="r.user" :nowrap="true"/>
|
||||
<b style="margin-left: auto;">{{ r.score.toLocaleString() }} pt</b>
|
||||
<b style="margin-left: auto;">{{ r.score.toLocaleString() }} {{ gameMode === 'yen' ? '円' : 'pt' }}</b>
|
||||
</div>
|
||||
</div>
|
||||
<div v-else>{{ i18n.ts.loading }}</div>
|
||||
@ -94,7 +95,7 @@ import MkSelect from '@/components/MkSelect.vue';
|
||||
import MkSwitch from '@/components/MkSwitch.vue';
|
||||
import { misskeyApiGet } from '@/scripts/misskey-api.js';
|
||||
|
||||
const gameMode = ref<'normal' | 'square'>('normal');
|
||||
const gameMode = ref<'normal' | 'square' | 'yen'>('normal');
|
||||
const gameStarted = ref(false);
|
||||
const mute = ref(false);
|
||||
const ranking = ref(null);
|
||||
|
@ -10,13 +10,15 @@ import seedrandom from 'seedrandom';
|
||||
export type Mono = {
|
||||
id: string;
|
||||
level: number;
|
||||
size: number;
|
||||
sizeX: number;
|
||||
sizeY: number;
|
||||
shape: 'circle' | 'rectangle';
|
||||
score: number;
|
||||
dropCandidate: boolean;
|
||||
sfxPitch: number;
|
||||
img: string;
|
||||
imgSize: number;
|
||||
imgSizeX: number;
|
||||
imgSizeY: number;
|
||||
spriteScale: number;
|
||||
};
|
||||
|
||||
@ -59,6 +61,7 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
private overflowCollider: Matter.Body;
|
||||
private isGameOver = false;
|
||||
private monoDefinitions: Mono[] = [];
|
||||
private hasComboBonus = true;
|
||||
private rng: () => number;
|
||||
private logs: Log[] = [];
|
||||
private replaying = false;
|
||||
@ -66,7 +69,9 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
/**
|
||||
* フィールドに出ていて、かつ合体の対象となるアイテム
|
||||
*/
|
||||
private activeBodyIds: Matter.Body['id'][] = [];
|
||||
private fusionReadyBodyIds: Matter.Body['id'][] = [];
|
||||
|
||||
private gameOverReadyBodyIds: Matter.Body['id'][] = [];
|
||||
|
||||
/**
|
||||
* fusion予約アイテムのペア
|
||||
@ -74,8 +79,6 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
*/
|
||||
private fusionReservedPairs: { bodyA: Matter.Body; bodyB: Matter.Body }[] = [];
|
||||
|
||||
private latestDroppedBodyId: Matter.Body['id'] | null = null;
|
||||
|
||||
private latestDroppedAt = 0;
|
||||
private latestFusionedAt = 0; // frame
|
||||
private stock: { id: string; mono: Mono }[] = [];
|
||||
@ -101,11 +104,17 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
|
||||
public replayPlaybackRate = 1;
|
||||
|
||||
constructor(env: { monoDefinitions: Mono[]; seed: string; replaying?: boolean }) {
|
||||
constructor(env: {
|
||||
monoDefinitions: Mono[];
|
||||
seed: string;
|
||||
hasComboBonus: boolean;
|
||||
replaying?: boolean;
|
||||
}) {
|
||||
super();
|
||||
|
||||
this.replaying = !!env.replaying;
|
||||
this.monoDefinitions = env.monoDefinitions;
|
||||
this.hasComboBonus = env.hasComboBonus;
|
||||
this.rng = seedrandom(env.seed);
|
||||
|
||||
this.tick = this.tick.bind(this);
|
||||
@ -147,6 +156,7 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
//#endregion
|
||||
|
||||
this.overflowCollider = Matter.Bodies.rectangle(this.GAME_WIDTH / 2, 0, this.GAME_WIDTH, 200, {
|
||||
label: '_overflow_',
|
||||
isStatic: true,
|
||||
isSensor: true,
|
||||
render: {
|
||||
@ -165,7 +175,7 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
const options: Matter.IBodyDefinition = {
|
||||
label: mono.id,
|
||||
//density: 0.0005,
|
||||
density: mono.size / 1000,
|
||||
density: ((mono.sizeX + mono.sizeY) / 2) / 1000,
|
||||
restitution: 0.2,
|
||||
frictionAir: 0.01,
|
||||
friction: 0.7,
|
||||
@ -175,16 +185,16 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
render: {
|
||||
sprite: {
|
||||
texture: mono.img,
|
||||
xScale: (mono.size / mono.imgSize) * mono.spriteScale,
|
||||
yScale: (mono.size / mono.imgSize) * mono.spriteScale,
|
||||
xScale: (mono.sizeX / mono.imgSizeX) * mono.spriteScale,
|
||||
yScale: (mono.sizeY / mono.imgSizeY) * mono.spriteScale,
|
||||
},
|
||||
},
|
||||
};
|
||||
if (mono.shape === 'circle') {
|
||||
return Matter.Bodies.circle(x, y, mono.size / 2, options);
|
||||
return Matter.Bodies.circle(x, y, mono.sizeX / 2, options);
|
||||
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
|
||||
} else if (mono.shape === 'rectangle') {
|
||||
return Matter.Bodies.rectangle(x, y, mono.size, mono.size, options);
|
||||
return Matter.Bodies.rectangle(x, y, mono.sizeX, mono.sizeY, options);
|
||||
} else {
|
||||
throw new Error('unrecognized shape');
|
||||
}
|
||||
@ -202,8 +212,9 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
const newX = (bodyA.position.x + bodyB.position.x) / 2;
|
||||
const newY = (bodyA.position.y + bodyB.position.y) / 2;
|
||||
|
||||
this.fusionReadyBodyIds = this.fusionReadyBodyIds.filter(x => x !== bodyA.id && x !== bodyB.id);
|
||||
this.gameOverReadyBodyIds = this.gameOverReadyBodyIds.filter(x => x !== bodyA.id && x !== bodyB.id);
|
||||
Matter.Composite.remove(this.engine.world, [bodyA, bodyB]);
|
||||
this.activeBodyIds = this.activeBodyIds.filter(x => x !== bodyA.id && x !== bodyB.id);
|
||||
|
||||
const currentMono = this.monoDefinitions.find(y => y.id === bodyA.label)!;
|
||||
const nextMono = this.monoDefinitions.find(x => x.level === currentMono.level + 1);
|
||||
@ -216,11 +227,11 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
this.tickCallbackQueue.push({
|
||||
frame: this.frame + this.msToFrame(100),
|
||||
callback: () => {
|
||||
this.activeBodyIds.push(body.id);
|
||||
this.fusionReadyBodyIds.push(body.id);
|
||||
},
|
||||
});
|
||||
|
||||
const comboBonus = 1 + ((this.combo - 1) / 5);
|
||||
const comboBonus = this.hasComboBonus ? 1 + ((this.combo - 1) / 5) : 1;
|
||||
const additionalScore = Math.round(currentMono.score * comboBonus);
|
||||
this.score += additionalScore;
|
||||
|
||||
@ -245,14 +256,6 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
for (const pairs of event.pairs) {
|
||||
const { bodyA, bodyB } = pairs;
|
||||
|
||||
if (bodyA.id === this.overflowCollider.id || bodyB.id === this.overflowCollider.id) {
|
||||
if (bodyA.id === this.latestDroppedBodyId || bodyB.id === this.latestDroppedBodyId) {
|
||||
continue;
|
||||
}
|
||||
this.gameOver();
|
||||
break;
|
||||
}
|
||||
|
||||
const shouldFusion = (bodyA.label === bodyB.label) &&
|
||||
!this.fusionReservedPairs.some(x =>
|
||||
x.bodyA.id === bodyA.id ||
|
||||
@ -261,7 +264,7 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
x.bodyB.id === bodyB.id);
|
||||
|
||||
if (shouldFusion) {
|
||||
if (this.activeBodyIds.includes(bodyA.id) && this.activeBodyIds.includes(bodyB.id)) {
|
||||
if (this.fusionReadyBodyIds.includes(bodyA.id) && this.fusionReadyBodyIds.includes(bodyB.id)) {
|
||||
this.fusion(bodyA, bodyB);
|
||||
} else {
|
||||
this.fusionReservedPairs.push({ bodyA, bodyB });
|
||||
@ -274,12 +277,19 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
});
|
||||
}
|
||||
} else {
|
||||
if (bodyA.label === '_overflow_' || bodyB.label === '_overflow_') continue;
|
||||
|
||||
if (bodyA.label !== '_wall_' && bodyB.label !== '_wall_') {
|
||||
if (!this.gameOverReadyBodyIds.includes(bodyA.id)) this.gameOverReadyBodyIds.push(bodyA.id);
|
||||
if (!this.gameOverReadyBodyIds.includes(bodyB.id)) this.gameOverReadyBodyIds.push(bodyB.id);
|
||||
}
|
||||
|
||||
const energy = pairs.collision.depth;
|
||||
if (energy > minCollisionEnergyForSound) {
|
||||
const volume = (Math.min(maxCollisionEnergyForSound, energy - minCollisionEnergyForSound) / maxCollisionEnergyForSound) / 4;
|
||||
const panV =
|
||||
pairs.bodyA.label === '_wall_' ? bodyB.position.x - this.PLAYAREA_MARGIN :
|
||||
pairs.bodyB.label === '_wall_' ? bodyA.position.x - this.PLAYAREA_MARGIN :
|
||||
bodyA.label === '_wall_' ? bodyB.position.x - this.PLAYAREA_MARGIN :
|
||||
bodyB.label === '_wall_' ? bodyA.position.x - this.PLAYAREA_MARGIN :
|
||||
((bodyA.position.x + bodyB.position.x) / 2) - this.PLAYAREA_MARGIN;
|
||||
const panW = this.GAME_WIDTH - this.PLAYAREA_MARGIN - this.PLAYAREA_MARGIN;
|
||||
const pan = ((panV / panW) - 0.5) * 2;
|
||||
@ -290,6 +300,21 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
}
|
||||
}
|
||||
|
||||
private onCollisionActive(event: Matter.IEventCollision<Matter.Engine>) {
|
||||
for (const pairs of event.pairs) {
|
||||
const { bodyA, bodyB } = pairs;
|
||||
|
||||
// ハコからあふれたかどうかの判定
|
||||
if (bodyA.id === this.overflowCollider.id || bodyB.id === this.overflowCollider.id) {
|
||||
if (this.gameOverReadyBodyIds.includes(bodyA.id) || this.gameOverReadyBodyIds.includes(bodyB.id)) {
|
||||
this.gameOver();
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public surrender() {
|
||||
this.logs.push({
|
||||
frame: this.frame,
|
||||
@ -314,6 +339,7 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
this.emit('changeStock', this.stock);
|
||||
|
||||
Matter.Events.on(this.engine, 'collisionStart', this.onCollision.bind(this));
|
||||
Matter.Events.on(this.engine, 'collisionActive', this.onCollisionActive.bind(this));
|
||||
}
|
||||
|
||||
public getLogs() {
|
||||
@ -360,17 +386,18 @@ export class DropAndFusionGame extends EventEmitter<{
|
||||
this.emit('changeStock', this.stock);
|
||||
|
||||
const inputX = Math.round(_x);
|
||||
const x = Math.min(this.GAME_WIDTH - this.PLAYAREA_MARGIN - (head.mono.size / 2), Math.max(this.PLAYAREA_MARGIN + (head.mono.size / 2), inputX));
|
||||
const body = this.createBody(head.mono, x, 50 + head.mono.size / 2);
|
||||
const x = Math.min(this.GAME_WIDTH - this.PLAYAREA_MARGIN - (head.mono.sizeX / 2), Math.max(this.PLAYAREA_MARGIN + (head.mono.sizeX / 2), inputX));
|
||||
const body = this.createBody(head.mono, x, 50 + head.mono.sizeY / 2);
|
||||
this.logs.push({
|
||||
frame: this.frame,
|
||||
operation: 'drop',
|
||||
x: inputX,
|
||||
});
|
||||
Matter.Composite.add(this.engine.world, body);
|
||||
this.activeBodyIds.push(body.id);
|
||||
this.latestDroppedBodyId = body.id;
|
||||
|
||||
this.fusionReadyBodyIds.push(body.id);
|
||||
this.latestDroppedAt = Date.now();
|
||||
|
||||
this.emit('dropped', x);
|
||||
this.emit('monoAdded', head.mono);
|
||||
}
|
||||
|