Files
nofx/agent/memory.go
T
lky-spec 3ca95b294d feat: port NOFXi agent module onto latest dev base (#1485)
* feat: integrate NOFXi agent into dev

* Enhance NOFXi agent workflow and diagnostics
2026-04-21 23:47:55 +08:00

468 lines
14 KiB
Go

package agent
import (
"context"
"encoding/json"
"fmt"
"strings"
"time"
"nofx/mcp"
)
const (
recentConversationRounds = 3
recentConversationMessages = recentConversationRounds * 2
taskStateSummaryTokenLimit = 1200
shortTermCompressThreshold = 900
incrementalTaskStateMessages = 6
incrementalTaskStateTokenLimit = 500
)
type DecisionMemory struct {
Action string `json:"action,omitempty"`
Reason string `json:"reason,omitempty"`
StillValid bool `json:"still_valid,omitempty"`
Timestamp string `json:"timestamp,omitempty"`
}
type TaskState struct {
CurrentGoal string `json:"current_goal,omitempty"`
ActiveFlow string `json:"active_flow,omitempty"`
// OpenLoops stores only high-level unresolved issues that still matter across turns.
// Step-level pending work belongs in ExecutionState, not here.
OpenLoops []string `json:"open_loops,omitempty"`
ImportantFacts []string `json:"important_facts,omitempty"`
LastDecision *DecisionMemory `json:"last_decision,omitempty"`
UpdatedAt string `json:"updated_at,omitempty"`
}
func TaskStateConfigKey(userID int64) string {
return fmt.Sprintf("agent_task_state_%d", userID)
}
func (a *Agent) getTaskState(userID int64) TaskState {
if a.store == nil {
return TaskState{}
}
raw, err := a.store.GetSystemConfig(TaskStateConfigKey(userID))
if err != nil {
a.logger.Warn("failed to load task state", "error", err, "user_id", userID)
return TaskState{}
}
raw = strings.TrimSpace(raw)
if raw == "" {
return TaskState{}
}
var state TaskState
if err := json.Unmarshal([]byte(raw), &state); err != nil {
a.logger.Warn("failed to parse task state", "error", err, "user_id", userID)
return TaskState{}
}
return normalizeTaskState(state)
}
func (a *Agent) saveTaskState(userID int64, state TaskState) error {
if a.store == nil {
return fmt.Errorf("store unavailable")
}
state = normalizeTaskState(state)
if isZeroTaskState(state) {
return a.store.SetSystemConfig(TaskStateConfigKey(userID), "")
}
data, err := json.Marshal(state)
if err != nil {
return err
}
return a.store.SetSystemConfig(TaskStateConfigKey(userID), string(data))
}
func (a *Agent) clearTaskState(userID int64) {
if a.store == nil {
return
}
if err := a.store.SetSystemConfig(TaskStateConfigKey(userID), ""); err != nil {
a.logger.Warn("failed to clear task state", "error", err, "user_id", userID)
}
}
func normalizeTaskState(state TaskState) TaskState {
state.CurrentGoal = strings.TrimSpace(state.CurrentGoal)
state.ActiveFlow = strings.TrimSpace(state.ActiveFlow)
state.OpenLoops = filterTaskStateOpenLoops(cleanStringList(state.OpenLoops))
state.ImportantFacts = cleanStringList(state.ImportantFacts)
if state.LastDecision != nil {
state.LastDecision.Action = strings.TrimSpace(state.LastDecision.Action)
state.LastDecision.Reason = strings.TrimSpace(state.LastDecision.Reason)
state.LastDecision.Timestamp = strings.TrimSpace(state.LastDecision.Timestamp)
if state.LastDecision.Timestamp == "" && (state.LastDecision.Action != "" || state.LastDecision.Reason != "") {
state.LastDecision.Timestamp = time.Now().UTC().Format(time.RFC3339)
}
if state.LastDecision.Action == "" && state.LastDecision.Reason == "" {
state.LastDecision = nil
}
}
if state.UpdatedAt == "" && !isZeroTaskState(state) {
state.UpdatedAt = time.Now().UTC().Format(time.RFC3339)
}
return state
}
func isZeroTaskState(state TaskState) bool {
return state.CurrentGoal == "" &&
state.ActiveFlow == "" &&
len(state.OpenLoops) == 0 &&
len(state.ImportantFacts) == 0 &&
state.LastDecision == nil
}
func cleanStringList(values []string) []string {
if len(values) == 0 {
return nil
}
out := make([]string, 0, len(values))
seen := make(map[string]struct{}, len(values))
for _, v := range values {
v = strings.TrimSpace(v)
if v == "" {
continue
}
key := strings.ToLower(v)
if _, ok := seen[key]; ok {
continue
}
seen[key] = struct{}{}
out = append(out, v)
}
if len(out) == 0 {
return nil
}
return out
}
func filterTaskStateOpenLoops(values []string) []string {
if len(values) == 0 {
return nil
}
rejectedPrefixes := []string{
"wait for ",
"waiting for ",
"ask for ",
"call ",
"run ",
"execute ",
"invoke ",
"use tool",
"step ",
}
rejectedContains := []string{
"current step",
"tool call",
"api key",
"api secret",
"secret key",
"passphrase",
"model id",
"exchange id",
}
filtered := make([]string, 0, len(values))
for _, value := range values {
lower := strings.ToLower(strings.TrimSpace(value))
if lower == "" {
continue
}
if matchesAnyPrefix(lower, rejectedPrefixes) || matchesAnyContains(lower, rejectedContains) {
continue
}
filtered = append(filtered, value)
}
if len(filtered) == 0 {
return nil
}
return filtered
}
func matchesAnyPrefix(value string, prefixes []string) bool {
for _, prefix := range prefixes {
if strings.HasPrefix(value, prefix) {
return true
}
}
return false
}
func matchesAnyContains(value string, patterns []string) bool {
for _, pattern := range patterns {
if strings.Contains(value, pattern) {
return true
}
}
return false
}
func buildTaskStateContext(state TaskState) string {
state = normalizeTaskState(state)
if isZeroTaskState(state) {
return ""
}
var sb strings.Builder
sb.WriteString("[Structured Task State - durable, non-derivable context]\n")
if state.CurrentGoal != "" {
sb.WriteString("- Current goal: ")
sb.WriteString(state.CurrentGoal)
sb.WriteString("\n")
}
if state.ActiveFlow != "" {
sb.WriteString("- Active flow: ")
sb.WriteString(state.ActiveFlow)
sb.WriteString("\n")
}
for _, loop := range state.OpenLoops {
sb.WriteString("- High-level open loop: ")
sb.WriteString(loop)
sb.WriteString("\n")
}
for _, fact := range state.ImportantFacts {
sb.WriteString("- Important fact: ")
sb.WriteString(fact)
sb.WriteString("\n")
}
if state.LastDecision != nil {
sb.WriteString("- Last decision: ")
sb.WriteString(state.LastDecision.Action)
if state.LastDecision.Reason != "" {
sb.WriteString(" | reason: ")
sb.WriteString(state.LastDecision.Reason)
}
if state.LastDecision.StillValid {
sb.WriteString(" | still valid")
}
sb.WriteString("\n")
}
return strings.TrimSpace(sb.String())
}
func estimateChatMessagesTokens(msgs []chatMessage) int {
total := 0
for _, msg := range msgs {
total += len([]rune(msg.Content))/3 + 10
}
return total
}
func formatChatMessagesForSummary(msgs []chatMessage) string {
var sb strings.Builder
for _, msg := range msgs {
if strings.TrimSpace(msg.Content) == "" {
continue
}
role := "User"
if msg.Role == "assistant" {
role = "Assistant"
}
sb.WriteString(role)
sb.WriteString(": ")
sb.WriteString(msg.Content)
sb.WriteString("\n")
}
return strings.TrimSpace(sb.String())
}
func (a *Agent) maybeCompressHistory(ctx context.Context, userID int64) {
if a.aiClient == nil || a.history == nil {
return
}
msgs := a.history.Get(userID)
if len(msgs) <= recentConversationMessages {
return
}
if estimateChatMessagesTokens(msgs) <= shortTermCompressThreshold {
return
}
splitAt := len(msgs) - recentConversationMessages
if splitAt <= 0 {
return
}
oldPart := msgs[:splitAt]
recentPart := msgs[splitAt:]
existingState := a.getTaskState(userID)
updatedState, err := a.summarizeConversationToTaskState(ctx, userID, existingState, oldPart)
if err != nil {
a.logger.Warn("failed to compress chat history", "error", err, "user_id", userID)
return
}
if err := a.saveTaskState(userID, updatedState); err != nil {
a.log().Warn("failed to persist task state", "error", err, "user_id", userID)
return
}
a.history.Replace(userID, recentPart)
}
func (a *Agent) maybeUpdateTaskStateIncrementally(ctx context.Context, userID int64) {
if a.aiClient == nil || a.history == nil {
return
}
msgs := a.history.Get(userID)
if len(msgs) < 2 {
return
}
window := msgs
if len(window) > incrementalTaskStateMessages {
window = window[len(window)-incrementalTaskStateMessages:]
}
existingState := a.getTaskState(userID)
updatedState, err := a.summarizeRecentConversationToTaskState(ctx, userID, existingState, window)
if err != nil {
a.log().Warn("failed to incrementally update task state", "error", err, "user_id", userID)
return
}
if err := a.saveTaskState(userID, updatedState); err != nil {
a.log().Warn("failed to persist incremental task state", "error", err, "user_id", userID)
}
}
func (a *Agent) summarizeConversationToTaskState(ctx context.Context, userID int64, existing TaskState, oldPart []chatMessage) (TaskState, error) {
transcript := formatChatMessagesForSummary(oldPart)
if transcript == "" {
return normalizeTaskState(existing), nil
}
existingJSON, err := json.Marshal(normalizeTaskState(existing))
if err != nil {
return TaskState{}, err
}
systemPrompt := `You maintain structured task state for a trading assistant.
Update the task state using the existing state plus archived dialogue.
Return JSON only. Do not return markdown.
Rules:
- Keep only durable, non-derivable context useful for future turns.
- Do not store market prices, balances, positions, or anything tools can fetch again.
- Do not store chit-chat or repeated wording.
- current_goal: the user's active objective, if any.
- active_flow: a named flow such as onboarding, trading_confirmation, market_analysis, or empty.
- open_loops: only high-level unresolved issues that still matter across turns.
- Do not put execution-step pending work into open_loops.
- Bad open_loops examples: "wait for API secret", "call get_exchange_configs", "run step 2", "ask user for exchange_id".
- Good open_loops examples: "finish trader setup after external configuration is ready", "user still wants to complete onboarding".
- important_facts: non-derivable facts worth remembering briefly.
- last_decision: keep only one current relevant decision; omit if none.
- Replace stale items instead of appending blindly.
- If a field is no longer relevant, return it empty or omit it.
- Never invent facts.`
userPrompt := fmt.Sprintf("Existing task state JSON:\n%s\n\nArchived dialogue to compress:\n%s\n\nReturn the new task state JSON with this exact shape:\n{\"current_goal\":\"\",\"active_flow\":\"\",\"open_loops\":[],\"important_facts\":[],\"last_decision\":{\"action\":\"\",\"reason\":\"\",\"still_valid\":false,\"timestamp\":\"\"},\"updated_at\":\"\"}", string(existingJSON), transcript)
req := &mcp.Request{
Messages: []mcp.Message{
mcp.NewSystemMessage(systemPrompt),
mcp.NewUserMessage(userPrompt),
},
Ctx: ctx,
MaxTokens: intPtr(taskStateSummaryTokenLimit),
}
resp, err := a.aiClient.CallWithRequest(req)
if err != nil {
return TaskState{}, err
}
state, err := parseTaskStateJSON(resp)
if err != nil {
return TaskState{}, err
}
state = normalizeTaskState(state)
a.log().Info("compressed chat history into task state", "user_id", userID, "archived_messages", len(oldPart))
return state, nil
}
func (a *Agent) summarizeRecentConversationToTaskState(ctx context.Context, userID int64, existing TaskState, recentPart []chatMessage) (TaskState, error) {
transcript := formatChatMessagesForSummary(recentPart)
if transcript == "" {
return normalizeTaskState(existing), nil
}
existingJSON, err := json.Marshal(normalizeTaskState(existing))
if err != nil {
return TaskState{}, err
}
systemPrompt := `You maintain structured task state for a trading assistant.
Update the task state incrementally using the existing state plus the latest conversation window.
Return JSON only. Do not return markdown.
Rules:
- Capture newly confirmed facts from the latest few turns immediately.
- Preserve important existing facts that still matter; replace stale items when contradicted.
- Keep only durable, non-derivable context useful for the next turns.
- current_goal: the user's active objective right now.
- active_flow: a named flow such as onboarding, trading_confirmation, market_analysis, strategy_debugging, or empty.
- open_loops: only high-level unresolved issues that still matter across turns.
- important_facts: include recently confirmed concrete facts, such as the current trader under discussion, the reported runtime error, the user's claimed config value, or the environment where the issue occurs.
- Do not store execution-step pending work or tool instructions.
- Do not store market prices, balances, or anything tools can fetch again.
- Keep last_decision only if there is a current relevant decision; omit it otherwise.
- Never invent facts.`
userPrompt := fmt.Sprintf("Existing task state JSON:\n%s\n\nLatest conversation window:\n%s\n\nReturn the updated task state JSON with this exact shape:\n{\"current_goal\":\"\",\"active_flow\":\"\",\"open_loops\":[],\"important_facts\":[],\"last_decision\":{\"action\":\"\",\"reason\":\"\",\"still_valid\":false,\"timestamp\":\"\"},\"updated_at\":\"\"}", string(existingJSON), transcript)
req := &mcp.Request{
Messages: []mcp.Message{
mcp.NewSystemMessage(systemPrompt),
mcp.NewUserMessage(userPrompt),
},
Ctx: ctx,
MaxTokens: intPtr(incrementalTaskStateTokenLimit),
}
resp, err := a.aiClient.CallWithRequest(req)
if err != nil {
return TaskState{}, err
}
state, err := parseTaskStateJSON(resp)
if err != nil {
return TaskState{}, err
}
state = normalizeTaskState(state)
a.log().Info("incrementally refreshed task state", "user_id", userID, "window_messages", len(recentPart))
return state, nil
}
func parseTaskStateJSON(raw string) (TaskState, error) {
raw = strings.TrimSpace(raw)
raw = strings.TrimPrefix(raw, "```json")
raw = strings.TrimPrefix(raw, "```")
raw = strings.TrimSuffix(raw, "```")
raw = strings.TrimSpace(raw)
var state TaskState
if err := json.Unmarshal([]byte(raw), &state); err == nil {
return state, nil
}
start := strings.Index(raw, "{")
end := strings.LastIndex(raw, "}")
if start >= 0 && end > start {
if err := json.Unmarshal([]byte(raw[start:end+1]), &state); err == nil {
return state, nil
}
}
return TaskState{}, fmt.Errorf("invalid task state json")
}
func intPtr(v int) *int {
return &v
}