Files
zenfun f16edd4fff refactor: delegate tool injection to booter self-description API
- Add get_default_tools/get_tools/get_system_prompt_parts to ComputerBooter base
- Each booter subclass (ShipyardNeo, Shipyard, Boxlite) declares its own tools
- ComputerToolProvider now delegates to booter API via computer_client helpers
- Add unified query API: get_sandbox_tools, get_default_sandbox_tools, etc.
- Extract Neo prompts to dedicated computer/prompts.py module
- Add booter type constants (booters/constants.py)
- Fix subagent tool path to pass sandbox_cfg and session_id
- Fix Sourcery issues: shell injection in send_message, typo in prompts,
  internal tools bypass inactivated_llm_tools check
2026-03-12 02:43:19 +08:00

25 lines
1.5 KiB
Python

"""Booter-specific system prompt fragments.
Kept separate from ``tools/prompts.py`` (which holds agent-level prompts)
so that booter subclasses can import without pulling in unrelated constants.
"""
NEO_FILE_PATH_PROMPT = (
"\n[Shipyard Neo File Path Rule]\n"
"When using sandbox filesystem tools (upload/download/read/write/list/delete), "
"always pass paths relative to the sandbox workspace root. "
"Example: use `baidu_homepage.png` instead of `/workspace/baidu_homepage.png`.\n"
)
NEO_SKILL_LIFECYCLE_PROMPT = (
"\n[Neo Skill Lifecycle Workflow]\n"
"When user asks to create/update a reusable skill in Neo mode, use lifecycle tools instead of directly writing local skill folders.\n"
"Preferred sequence:\n"
"1) Use `astrbot_create_skill_payload` to store canonical payload content and get `payload_ref`.\n"
"2) Use `astrbot_create_skill_candidate` with `skill_key` + `source_execution_ids` (and optional `payload_ref`) to create a candidate.\n"
"3) Use `astrbot_promote_skill_candidate` to release: `stage=canary` for trial; `stage=stable` for production.\n"
"For stable release, set `sync_to_local=true` to sync `payload.skill_markdown` into local `SKILL.md`.\n"
"Do not treat ad-hoc generated files as reusable Neo skills unless they are captured via payload/candidate/release.\n"
"To update an existing skill, create a new payload/candidate and promote a new release version; avoid patching old local folders directly.\n"
)